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updated 22 Dec 2007
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Bryce

flower
bowl

surfPPC-treated ArtMatic texture mapped onto a torus and sphere

Bryce

silk
pillows

topmod cubes with surfPPC-treated ArtMatic textures

Bryce

snow
flake
house

See the gallery for a demo of how to make these with topmod.

Bryce

cube
wow!


Bryce

cube
Not

Believe it or not, this started as a cube in topmod. Extruding, smoothing and converting the mesh to "columns" were some of the important steps. The building is composed of about six layers - from the inside out, there is a glass copy with a smaller negative glass copy hollowing out the inside. That's enclosing a solid steel copy with 40 negative floors slicing it vertically. Around the outside are the "columns" made from the original mesh edges, in steel. Inside are two stacks of 40 lights, and a few more surround the outside to eliminate the deep shadows. I find that smooth curved boolean meshes made of glass bring out the worst rendering performance in Bryce. At 1600x1200, this took about 60 hours. I don't know exactly since it finished while I was out shopping this morning. When I was setting it up, I hid the glass and it was going to take about 6 hours, so that hints at the impact. But, it looked too naked without the glass! It really could use some trees, but I would bet it might double the render time again.

Bryce

geodesic


InDesign

is Life
a Dream?


cfdg

make
roads

context free
design grammar (cfdg)
animation

cfdg
When I was a kid, I really enjoyed
HO-scale model trains.
I made a big table in the
basement out of 2x4s,
with plywood on top.
Then, I added the train tracks, mountains,
bridges, tunnels, etc.
All according to my favorite magazine,
Model Railroader.
It was a blast. Later I added
HO-scale cars
and it was blissful.
Nowadays, it's all digital.
I bought a copy of Model Railroader
a couple of years ago.
They had a "digital cab".

make
tracks

context free
design grammar (cfdg)
animation



cfdg

tangle
symbol

context free
design grammar (cfdg)
animation

Bryce

topmod

topmod and Bryce

Bryce

helix
wave
chair

Silo, Carrara and Bryce
One render and several text layers, stacked in PhotoShop CS3

Bryce

helix
bulge

Silo, Carrara and Bryce
Many renders, stacked in PhotoShop CS3

Bryce

turbo
Naut

All bryce booleans, lots of lights.
All 16 variations of X,Y,Z and W (depth).

Bryce

library

A chair from ModelUp and Bryce booleans, lots of lights.

photos

thailand


Bryce

ziggurat
palace

All bryce booleans, lots of lights.

Bryce

mariposa

A fascinating USGS quad

Bryce

fur
view

Bryce

symmetry ball

gallery

greenland

Collected on several flights.

gallery
updates
depending on whether the image
is Landscape or Portrait!
Image dsc2308b2
Avebury, UK

Image dsc2415a
Sonoma, CA

Image dsc2431a
Sonoma, CA

Image dsc2267b2
London, UK

Image dsc2478c
Sonoma, CA

Image dsc2471b
Kenwood, CA

Image dsc2399a
Bloomington, IN

Image dsc1944a
Canturbury, UK

Image dsc1888a2
Richmond, UK


plein
landscape
portrait

There is a major expansion

Image dsc1947a2
Canturbury, UK

Image dsc1828c2
Point Lobos, CA

Image dsc1805b2
Point Lobos, CA

Image dsc2057a2
Miami, FL

Image dsc2243a2
London, UK

Image dsc2108a
London LHR, UK

Image dsc2411a
Bloomington, IN

Image dsc2406aa
Bloomington, IN

Image dsc2452a
Bloomington, IN

Image dsc2283a2
Avebury, UK

Image dsc2223a2
London, UK


surfPPC

surfPPC
gallery

There is a major expansion
from 1 page, to 80 pages
of up to 8 images each!
639 images total
See also the surfPPC manual .

Bryce

shiny
building

photo
Image dsc2264pba
London, UK

Image dsc2264aa
London, UK

Image dsc2266pc
London, UK

Image dsc2265b2
London, UK

Image dsc2261d
London, UK


rose
paint
Image dsc1993a2
San Francisco, CA

Image dsc2262c
London, UK

Image dsc2262NO
London, UK

Image dsc2263c
London, UK


photo
Image dsc2383d
San Francisco, CA

Image dsc2371ba
San Francisco, CA

Image dsc2395b
San Francisco, CA

Image dsc2367a
San Francisco, CA


pretty
food
Image dsc2360a
San Francisco, CA

Image dsc2394a
San Francisco, CA


photo

decay
wall

Bryce

pied
a terre

Bryce
Fractal Interiors

torus
interior
line
 
Made the model.
A torus subtracts from a larger torus.
Spherical protuberances emerge from the main torus in a fractal manner.
Lights, camera, etc.
A spiral motif envelops the elevator in the center.
Be careful, it's slippery down there.
Rendered with distance, altitude and regular.
Combined with PhotoShop (Open distance render and regular render,
Copy distance and pasteas a new layer,
glowing edges,
levels midpoint 2.00,
in screen mode,
over the regular render.)

Bryce
Fractal Interiors
 
I have no idea what's growing in the glass flasks!
I saved this model file Saturday afternoon.
I awoke at 4am Sunday morning with a jolt because suddenly everything got quiet, too quiet.
The transformer up the street had failed and I was without power. Normally I'd be OK with that, but this time I had started a render on Saturday afternoon, and everything since then was lost.
When the power came on 6 hours later, I restarted the render.
It's taken until about 85 hours now, just startingo AA, and wants more, but I'm exhausted with it.
This time, I decided to multiply mode instead of screen mode!

sphere
interior
line
 
 
 

Bryce
Fractal Interiors

darque
matter
I found the dark matter!
Now, if only I can remember where I found it!
Bryce primitives, lights and one big negative light.
Enjoy! Anyone got a DED (dark-emitting diode)?

Painting

step

Illustration

le
tour
 

photo

rubble
wall

Dreamweaver MX

all php!

Welcome to the new jjlG07 pages.
2007.07.05
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Please excuse the interruption to your regularly scheduled updates. From now on, look forward to more consistency between pages and maybe other new features. The downside is all your bookmarks need to be changed from .html to .php.
We hope you like the new look.


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